Lore[]
A hidden fountain which can only be summoned by an Angel. Its holy water is able to heal any wound, disease or curse, but only if the one who drinks it is really willing to heal and still holds a soul.
Skill[]
Waters of Purity : Recover HP to your team.
(Unofficial) Skill has been calculated at: 75%*(current HP) = Heal
Combos[]
Blessed Waters : Recover 50% HP when HP falls below 20%
Stats[]
Note : See Evolution Methods for clarification of Evolves
Evolve | Tier 1 LV 40 (HP/ATK) | Tier 2 LV 50 (HP/ATK) | Tier 3 Lv 60 (HP/ATK) | Tier 4 Lv 80 (HP/ATK) |
---|---|---|---|---|
8 Card Perfect | 10278/3577 | 17548 / 5943 | 23739 / 8001 | 35110 / 11052 |
Evolve | Tier 1 LV 42 (HP/ATK) | Tier 2 LV 52 (HP/ATK) | Tier 3 Lv 62 (HP/ATK) | Tier 4 Lv 82 (HP/ATK) |
Over-Leveled 8 Card Perfect (2 Levels) | 10485 / 3649 | 17807 / 6030 | 24085 / 8119 | 36344 / 11441 |
4 Card Evolve[]
Tier 4 only (HP/ATK) | |
---|---|
Speed | - |
Enhanced Speed | - |
Efficient (Over-leveled) | 32607 / 10216 |
5 Card Evolve[]
Tier 4 only (HP/ATK) | |
---|---|
T3 PE + T1 Max | - |
T3 Max + T2 PE | - |
6 Card Evolve[]
Tier 4 only (HP/ATK) | |
---|---|
Enhanced Speed | - |
Sub Perfect | - |
Sub Max | - |
7 Card Evolve[]
Tier 4 only (HP/ATK) | |
---|---|
T3 PE + T3 Max | - |
8 Card Evolve[]
Tier 4 only (HP/ATK) | |
---|---|
Enhanced Speed | - |
Sub Max | - |