When certain cards are combined togther in a single team, they will unlock a combo skill associated with those cards. These skills range from increase in attack power or Hit points to instant damage or reduction in damage.
The list of all possible combo skills are listed on the detail of each card. You can click on the logo to see what other card should be included in the team to unlock the skills.
Skill Type
Increase Stat Combos
Attack Combos
Defense Combos
- Reduce damage
- Prevent damage
- Decrease skill proc
- [[::Category: Reflect Damage|Reflect Damage]]
Control Combos
Other Combos
List of Combos
Symbol | Name | Effect | Effect Type | Team |
---|---|---|---|---|
2013 All Stars | Passive - Increase Skill Proc of team members by 10% | Skill Proc | ||
Aerial Doom | Passive - Increase Skill Proc of team members by 10% | Skill Proc | ||
Ancient Protectors | Passive - Increase Skill Proc of team members by 25% | Skill Proc | ||
Assassin's Alliance | Chance to instantly kill enemy team | Instant Kill | ||
Assault Team | Passive - Raise team's MAX HP by 25% | Raise HP | ||
Augmented Arms | Passive - Raise team's ATK by 110% | Raise ATK | ||
Back to Back | Passive - Reduce damage by 30% | Reduce damage | ||
Behemoths | Passive - Raise team's MAX HP by 150% | Raise HP | ||
Beyond Redemption | Remove 50% of enemy team's current HP | Remove HP | ||
Black Riders | Remove 90% of enemy team's current HP | Remove HP | ||
Blessed Knight Rider | Passive - Reduce damage by 20% | Reduce damage | ||
Blessed Stag Rider | Passive - Reduce damage by 20% | Reduce damage | ||
Blessed Waters | Recover 50% HP when HP falls below 20% | Revive | ||
Blessings of Fate | Passive - Increase healing effectiveness by 200%, Increase Skill Proc by 5% | Increase healing | ||
Body Count | Chance to revive team with 50% HP upon death | Revive | ||
Bone Spirit | Chance to revive team with 50% HP upon death | Revive | ||
Bruisers | Remove 60% of enemy team's current HP | Remove HP | ||
Brute Force | Passive: Raise team's ATK by 150% | Raise ATK | ||
Burst Damage | Remove 40% of enemy team's current HP | Remove HP | ||
Celestials | Passive - Raise team's MAX HP with 150% | Raise HP | ||
Champions | Passive - Raise team's ATK by 200% | Raise ATK | ||
Cold Killers | Chance to instantly kill enemy team | Instant kill | ||
Crack Knights | Passive - Raise team's ATK by 225% | Raise ATK | ||
Crazed Stupor | Passive - Raise team's ATK by 50% | Raise ATK | ||
Cruel Strike | Increase ATK by 150% when HP falls below 30% | Category:Raise ATK | ||
Cultists | Chance to revive team with 50% HP upon death | Revive | ||
Cunning Foes | Passive - Increase Skill Proc of team members by 15% | Skill Proc | ||
Dark Arts | Remove 66% of enemy team's current HP | Remove HP | ||
Death Whisper | Increase ATK by 300% when HP falls below 10% | Raise ATK | ||
Defenders | Passive - Reduce damage by 50% | Reduce damage | ||
Demons | Passive - Raise team's MAX HP by 80% | Raise HP | ||
Desert Guardians | Passive - Raise team's HP by 50%, Increase Skill Proc by 8% | Raise HP | ||
Disciplined | Increase ATK by 150% when HP falls below 15% | Increase ATK | ||
Divine Intervention | Chance to revive team with 80% HP upon death | Revive | ||
Divine Ladies | Passive - Increase healing effectivenes by 200% | Increase healing | ||
Dragon Heart | Passive - Raise team's ATK by 100% | Raise ATK | ||
Dragon's Blood | Passive - Raise team's MAX HP by 100% | Raise HP | ||
Dragonic Allies | Chance to instantly kill enemy team | Instant kill | ||
Druid Beats | Chance to revive team with 20% HP upon death | Revive | ||
Druid Elite | Passive: Raise team's HP and ATK by 125% | |||
Druid Warband | Passive - Raise team's MAX HP by 100% | Raise HP | ||
Druid Warriors | Passive - Raise team's ATK by 20% | Raise ATK | ||
Eagle Alliance | Passive - Raise team's ATK by 75% | Raise ATK | ||
Elemental Fury | Passive - Raise ATK by 100% | Raise ATK | ||
Elemental Uprising | Increase Skill Proc by 10% | Skill Proc | ||
Elite Casters | Remove 50% of enemy team's current HP | Remove HP | ||
Elite Force | Passive: Raise team's ATK by 200% | Raise ATK | ||
Enchanted Weapons | Passive: Raise team's ATK by 175% | Raise ATK | ||
Enigmatic Knights | Passive - Raise team's MAX HP by 150% | Raise HP | ||
Epic Serpents | Passive: Raise team's ATK by 150% | Raise ATK | ||
Fallen Heroes | Chance to revive team with 60% HP upon death | Revive | ||
Fearless Fighters | Passive - Reduce damage by 65% | Reduce damage | ||
Female Legends | Passive - Increase healing effectiveness by 150% | Increase healing | ||
Feral Pack | Passive - Reduce damage by 30% | Reduce damage | ||
Final Stand | Increase ATK by 400% when HP falls below 5% | Increase ATK | ||
Finesse Fighters | Passive - Increase Skill Proc of team members by 20% | Skill Proc | ||
Fire Breathing | Remove 80% of enemy team's current HP | Remove HP | ||
Flame Strike | Remove 50% of enemy team's current HP | Remove HP | ||
Forest Guardians | Passive - Raise team's MAX HP by 100% | Raise HP | ||
Four Horsemen | Chance to instantly kill enemy team | Instant kill | ||
Free Spirits | Passive - Increase Skill Proc of team members by 8% | Skill Proc | ||
Frozen Core | Increase Skill Proc by 10% | Skill Proc | ||
Frozen Terrors | Remove 50% of enemy team's current HP | Remove HP | ||
Furiuos Fighters | Increase ATK by 200% when HP falls below 20% | Raise ATK | ||
Fury of the Skies | Remove 30% of enemy team's current HP | Remove HP | ||
Generals | Passive: Raise team's HP and ATK by 50% | |||
Geomancers | Remove 30% of enemy team's current HP | Remove HP | ||
Giant Insects | Passive - Reduce damage by 40% | Reduce Damage | ||
Gifted and Talented | Passive - Increase Skill Proc of team members by 15% | Skill Proc | ||
God and Heroes | Chance to revive team with full HP upon death | Revive | ||
Gods | Passive - Raise team's MAX HP by 200% | Raise HP | ||
Golden Force | Passive - Increase team's MAX HP by 250% | Raise HP | ||
Goliaths | Passive - Raise team's HP by 100%, Reduce damage by 25% | Raise HP | ||
Guardian Constructs | Passive - Reduce damage by 10% | Reduce damage | ||
Healers | Passive: Increases healing effectiveness by 80% | Increase Healing | ||
Heavy Cavalry | Remove 80% of enemy team's current HP | Remove HP | ||
Hell's Terror | Passive - Raise team's HP by 100%, Reduce damage by 20% | Raise HP | ||
Hero Trifecta | Chance to revive team with 20% HP upon death | Revive | ||
Heroic Beasts | Passive - Raise team's MAX HP by 50% | Raise HP | ||
Hired Steel | Passive - Raise team's ATK by 50% | Raise ATK | ||
Hooded Terrors | Remove 60% of enemy team's current HP | Remove HP | ||
Hot Blooded | Passive - Raise team's ATK by 110%, Reduce damage by 15% | Raise ATK | ||
Hybrid Beasts | Increase ATK by 100% when HP falls below 20% | Increase ATK | ||
Immortals | Chance to revive team with 80% HP upon death | Revive | ||
Inner Circle | Remove 60% of enemy team's current HP | Remove HP | ||
Jack of All Trades | Passive - Raise team's HP and ATK by 25%, Reduce damage by 25%, Increase Skill Proc by 20% | Raise HP | ||
Killers for Hire | Passive - Increase Skill Proc of team members by 8% | Skill Proc | ||
King Size Weapons | Passive: Raise team's ATK by 150% | Raise ATK | ||
Knight Warband | Passive: Raise team's ATK by 100% | Raise ATK | ||
League of the Damned | Passive - Raise team's HP by 50% | Raise HP | ||
Living Forest | Passive - Reduce damage by 35% | Reduce damage | ||
Lords and Guards | Passive - Raise team's HP and ATK by 75% | Raise HP | ||
Magicians | Remove 30% of enemy team's current HP | Remove HP | ||
Marksmen | Remove 20% of enemy team's current HP | Remove HP | ||
Martial Music | Passive - Increase Skill Proc of team members by 20% | Skill Proc | ||
Mercenaries | Passive - Increase Skill Proc of team members by 10% | Skill Proc | ||
Merciful Angels | Chance to revive team with 50% HP upon death | Revive | ||
Monster Mash | Chance to revive team with 75% HP upon death | Revive | ||
Mystic Resurgence | Chance to revive team with 50% HP upon death | Revive | ||
Mystics | Passive - Increase Skill Proc of team members by 15% | Skill Proc | ||
Mythic Creatures | Increase ATK by 80% when HP falls below 30% | Increase ATK | ||
Nature Magic | Chance to revive team with 25% HP upon death | Revive | ||
Nature's Wrath | Chance instantly kill enemy team | Instant kill | ||
Necro Party | Remove 80% of enemy team's current HP | Remove HP | ||
Necromancers | Chance to revive team with 75% HP upon death | Revive | ||
Noobs | Passive - Increase Skill Proc of team members by 5% | Skill Proc | ||
On the Hunt | Passive - Raise team's ATK by 25% | Raise ATK | ||
Opposite Ends | Increase ATK by 300% when HP falls below 10% | Increase ATK | ||
Patriots | Passive - Raise team's ATK by 74% | Raise ATK | ||
Pet Familiars | Remove 80% of enemy team's current HP | Remove HP | ||
Phoenix Fury | Revive team with 50% HP upon death | Revive | ||
Polar | Passive - Reduce damage by 30% | Reduce damage | ||
Premeditation | Chance to revive team with 100% HP upon death | Revive | ||
Psalm Singers | Passive - Increases healing effectiveness by 200%, Increase Skill Proc by 8% | Increase healing | ||
Pure Evil | Passive - Raise team's ATK by 50%, Increase Skill Proc by 5% | Raise ATK | ||
Queens of Darkness | Chance to revive team with 75% HP upon death | Revive | ||
Questing Knight | Passive - Increase Skill Proc of team members by 10% | Skill Proc | ||
Raw Firepower | Remove 50% of enemy team's current HP | Remove HP | ||
Regeneration | Chance to revive team with 30% HP upon death | Revive | ||
Relentless Evil | Passive - Increase Skill Proc of team members by 10% | Skill Proc | ||
Righteous Fury | Passive: Raise team's ATK by 100% and reduce damage by 30% | |||
Righteous Knights | Passive - Reduce damage by 50% | Reduce damage | ||
Rock and Troll | Increase ATK by 200% when HP falls below 50% | Increase ATK | ||
Romantic Knights | Chance to revive team with 50% HP upon death | Revive | ||
Royal Bodyguards | Passive - Reduce damage by 30% | Reduce damage | ||
Sacred Squadron | Passive - Raise team's HP and ATK by 150% | Raise HP | ||
Sainted Knights | Chance to revive team with 80% HP upon death | Revive | ||
Savage Elite | Chance to instantly kill enemy team | Instant kill | ||
Shamans | Passive - Increase healing effectiveness by 100% | Increases healing | ||
Shimmering Shield | Passive - Reduce damage by 50% | Reduce damage | ||
Shining Armor | Passive - Reduce damage by 60% | Reduce damage | ||
Soldiers | Passive: Raise team's MAX HP by 20% | Raise HP | ||
Soul Eaters | Chance to revive team with 50% HP upon death | Revive | ||
Stag Herder | Passive - Increase healing effectiveness by 50% | Increase healing | ||
Stag Pack | Passive - Raise team's HP by 150% | Raise HP | ||
Suited Up | Passive - Reduce damage by 60% | Reduce damage | ||
Summoned Minions | Chance to revive team with 20% HP upon death | Revive | ||
The Pure Knights | Chance to prevent 100% damage | Prevent damage | ||
The Wartorn | Chance to revive team with 80% HP upon death | Revive | ||
Theurgists | Passive - Increase Skill Proc of team members by 10% | Skill Proc | ||
Thick Hides | Passive - Reduce damage by 30% | Reduce damage | ||
Thirst of Night | Passive - Raise team's HP by 60%, Increase healing effectiveness by 100% | Raise HP | ||
Thorny Threat | Increase ATK by 50% when HP falls below 60% | Increase ATK | ||
Thunder's Fury | Remove 50% of enemy team's current HP | Remove HP | ||
Tide Lurkers | Passive - Increase healing effectiveness by 20% | Increase healing | ||
Titans | Passive - Raise ATK by 50% | Raise ATK | ||
Toxic Death | Increase ATK by 100% when HP falls below 20% | Increase ATK | ||
Travelers | Passive - Raise team's ATK by 30%, Raise team's HP by 40% | Raise ATK | ||
Tribal Fury | Passive - Raise team's ATK by 50%, Increase Skill Proc by 10% | Raise ATK | ||
Twin Clerics | Increase ATK by 30% when HP falls below 70% | Increase ATK | ||
Twin Knights | Chance to revive team with 10% HP upon death | Revive | ||
Twin Sisters | Increase ATK by 200% when HP falls below 10% | Increase ATK | ||
Ultimate Fighters | Passive - Raise team's ATK by 100%, Raise team's HP by 75% | Raise HP | ||
Umbral Spirits | Chance to revive team with 30% HP upon death | Revive | ||
Undead Army | Passive - Raise team's HP by 125% | Raise HP | ||
Undead Party | Passive - Raise HP and ATK by 50% | Raise HP | ||
Undying | Chance to revive team with 60% HP upon death | Revive | ||
Unholy Strength | Passive - Raise ATK by 80% | Raise ATK | ||
Unstoppable Force | Passive - Raise team's MAX HP by 220% | Raise HP | ||
Wanderers | Increase ATK by 60% when HP falls below 50% | Increase ATK | ||
Warrior Poets | Pasive - Increase Skill Proc of team members by 10% | Skill Proc | ||
Wild Pack | Increase ATK by 20% when HP falls below 80% | Increase ATK | ||
Wise Sages | Passive - Increase Skill Proc of team members by 12% | Skill Proc | ||
Woodland Deities | Passive - Increase healing effectiveness by 80% | Increase healing | ||
Wyrm Duo | Remove 30% of enemy team's current HP | Remove HP |
All items (498)
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